- type: startingGear
  id: SyndicateSmugglerBase
  equipment:
    jumpsuit: ClothingUniformJumpsuitOperative
    head: ClothingHeadHatUshanka
    eyes: ClothingEyesGlassesCheapSunglasses
    outerClothing: ClothingOuterWinterSyndie
    gloves: ClothingHandsGlovesColorBlack
    back: ClothingBackpackSalvage
    shoes: ClothingShoesBootsWinterSyndicate
    neck: ClothingNeckScarfStripedSyndieRed
    id: SyndiPDA
    belt: ClothingBeltMilitaryWebbing
  storage:
    back:
    - BoxSurvivalSyndicate

- type: startingGear
  id: SyndicateSmugglerGear
  parent: SyndicateSmugglerBase
  inhand:
    - CombatKnife  

- type: startingGear
  id: SyndicateSmugglerMedicGear
  parent: SyndicateSmugglerBase
  equipment:
    back: ClothingBackpackSatchelGenetics
    neck: ClothingNeckScarfStripedSyndieGreen
    belt: ClothingBeltMilitaryWebbingMed
    eyes: ClothingEyesEyepatchHudMedical
    pocket1: EmergencyMedipen
    mask: ClothingMaskBandGrey
  storage:
    back:    
    - MedkitCombatFilled
  inhand: 
    - Scalpel

- type: startingGear
  id: SyndicateSmugglerSoldierGear
  parent: SyndicateSmugglerBase
  equipment:
    shoes: ClothingShoesBootsCombat
    outerClothing: ClothingOuterWinterSyndieCapArmored
    gloves: ClothingHandsGlovesCombat
    mask: ClothingMaskNeckGaiter
    pocket1: WeaponPistolViper
    pocket2: MagazinePistol
    eyes: ClothingEyesGlassesHiddenSecurity
  inhand:
    - CombatKnife

- type: startingGear
  id: SyndicateSmugglerMinerGear
  parent: SyndicateSmugglerBase
  equipment:
    jumpsuit: ClothingUniformJumpsuitTacticool
    head: ClothingHeadHatHardhatArmored
    eyes: ClothingEyesGlassesThermal
    belt: OreBag
    back: ClothingBackpackSatchelSalvage
    pocket1: MineralScanner
  inhand:
    - Pickaxe
