- type: parallax
  id: Water
  layers:
    - texture:
        !type:ImageParallaxTextureSource
        path: "/Textures/Tiles/Planet/water.rsi/shoreline_water.png"
      slowness: 0.5
      scrolling: "0.1, 0"
      tiled: true
      shader: ""
    - texture:
        !type:ImageParallaxTextureSource
        path: "/Textures/Tiles/Planet/water.rsi/shoreline_water.png"
      slowness: 0
      scrolling: "-0.1, 0"
      tiled: true
      shader: ""
  layersLQ:
    - texture:
        !type:ImageParallaxTextureSource
        path: "/Textures/Tiles/Planet/water.rsi/shoreline_water.png"
      slowness: 0
      scrolling: "-0.1, 0"
      tiled: true
      shader: ""
  layersLQUseHQ: false

- type: parallax
  id: IceWater
  layers:
    - texture:
        !type:ImageParallaxTextureSource
        path: "/Textures/Tiles/Planet/water.rsi/shoreline_water.png"
      slowness: 0.5
      scrolling: "0.1, 0"
      tiled: true
      shader: ""
    - texture:
        !type:ImageParallaxTextureSource
        path: "/Textures/Tiles/Planet/water.rsi/shoreline_water.png"
      slowness: 0
      scrolling: "-0.1, 0"
      tiled: true
      shader: ""
    - texture:
        !type:ImageParallaxTextureSource
        path: "/Textures/Corvax/Parallax/IceParallax.png"
      slowness: 0
      scrolling: "0, 0"
      tiled: true
      shader: ""
  layersLQ:
    - texture:
        !type:ImageParallaxTextureSource
        path: "/Textures/Corvax/Parallax/IceParallax.png"
      slowness: 0
      scrolling: "0, 0"
      tiled: true
      shader: ""
  layersLQUseHQ: false

- type: parallax
  id: Ice
  layers:
    - texture:
        !type:ImageParallaxTextureSource
        path: "/Textures/Tiles/Planet/Snow/ice.png"
      slowness: 0
      scrolling: "0, 0"
      tiled: true
      shader: ""
  layersLQ:
    - texture:
        !type:ImageParallaxTextureSource
        path: "/Textures/Tiles/Planet/Snow/ice.png"
      slowness: 0
      scrolling: "-0, 0"
      tiled: true
      shader: ""
  layersLQUseHQ: false

- type: parallax
  id: Lava
  layers:
    - texture:
        !type:ImageParallaxTextureSource
        path: "/Textures/Corvax/Parallax/LavaParallax.png"
      slowness: 0
      scrolling: "0.1, 0"
      tiled: true
      shader: ""
  layersLQUseHQ: true
 
- type: parallax
  id: LavaLight
  layers:
    - texture:
        !type:ImageParallaxTextureSource
        path: "/Textures/Corvax/Parallax/LavaLightParallax.png"
      slowness: 0
      scrolling: "0.1, 0"
      tiled: true
  layersLQUseHQ: true
