- type: parallax
  id: SillyIsland
  layers:
    - texture:
        !type:ImageParallaxTextureSource
        path: "/Textures/Corvax/Parallax/SillyOcean.png"
      slowness: 0.5
      scale: "1, 1"
      scrolling: "0, -0.05"
      shader: ""
    - texture:
        !type:ImageParallaxTextureSource
        path: "/Textures/Corvax/Parallax/SillyOcean_Overlay2.png"
      slowness: 0.3
      scale: "0.5, 0.5"
      scrolling: "0.08, 0.08"
      shader: ""
    - texture:
        !type:ImageParallaxTextureSource
        path: "/Textures/Corvax/Parallax/SillyOcean_Overlay.png"
      slowness: 0.05
      scale: "0.4, 0.4"
      scrolling: "-0.1, -0.1"
      shader: ""
  layersLQ:
    - texture:
        !type:ImageParallaxTextureSource
        path: "/Textures/Corvax/Parallax/SillyOcean.png"
      slowness: 0.5
      scale: "1, 1"
      scrolling: "0, -0.05"
      shader: ""
  layersLQUseHQ: false

- type: parallax
  id: SillyIce
  layers:
    - texture:
        !type:ImageParallaxTextureSource
        path: "/Textures/Corvax/Parallax/SillyOcean.png"
      slowness: 0.5
      shader: ""
      scale: "1, 1"
      scrolling: "0, -0.05"
    - texture:
        !type:ImageParallaxTextureSource
        path: "/Textures/Corvax/Parallax/SillyOcean_Overlay2.png"
      slowness: 0.3
      scale: "0.5, 0.5"
      scrolling: "0.08, 0.08"
      shader: ""
    - texture:
        !type:ImageParallaxTextureSource
        path: "/Textures/Corvax/Parallax/SillyOcean_Overlay.png"
      slowness: 0.05
      scale: "0.4, 0.4"
      scrolling: "-0.1, -0.1"
      shader: ""
    - texture:
        !type:ImageParallaxTextureSource
        path: "/Textures/Corvax/Parallax/SillyIceParallax.png"
      slowness: 0
      tiled: true
      shader: ""
  layersLQ:
    - texture:
        !type:ImageParallaxTextureSource
        path: "/Textures/Corvax/Parallax/SillyOcean.png"
      slowness: 0.5
      scale: "1, 1"
      scrolling: "0, -0.05"
      shader: ""
    - texture:
        !type:ImageParallaxTextureSource
        path: "/Textures/Corvax/Parallax/IceParallax.png"
      slowness: 0
      tiled: true
      shader: ""
  layersLQUseHQ: false
