- type: explosion
  id: FireKeepTiles
  damagePerIntensity:
    types:
      Heat: 1
      Blunt: 2
      Piercing: 3
  lightColor: Orange
  tileBreakChance: [0]
  tileBreakIntensity: [0]
  texturePath: /Textures/Effects/fire.rsi
  fireStates: 3
  fireStacks: 2
